The latest update to Valorant is here and we have all the information you need right here. Valorant patch 1.04 comes with four different agents being altered and the major talking point is a series of Viper buffs. Raze and Brimstone’s ultimate are now harder to reach so you’re going to have to find that extra ult point before using it.
Full Valorant Patch Notes Below:
Max time outside of her ult before it collapses changed from 5>>>15 seconds
Viper can hold the ability key to drop her ult early
Enemies in Viper’s Pit have their minimap obscured and do not provide minimap detection to their allies
Increased the brightness of the red enemy glow at the edge of Viper’s near-sight
Enemy decay per second increased from 10 to 15 from all sources.
After exiting Viper’s smoke, enemy decay sustains for 2.5 seconds before starting to fade
Having both Poison Cloud and Toxic Screen active does not consume additional fuel beyond the cost of having one active
Showstopper ultimate Cost changed from 6 to 7 Ult points.
Orbital Strike ultimate cost changed from 6 to 7 Ult points.
Stim Beacon no longer Buffs enemies and no longer shows its effect radius to enemies.
Brimstone’s Arms Fidelity
Cypher’s Cyber Cage can now be picked up during the buy phase.
Fixed bug where running inaccuracy on the right-click was much higher than intended
running was adding a 1.5 penalty because it was referencing our generalized running error curves for pistols
Fixed bug where jumping had no inaccuracy penalty
Running spread is changed from 3.4 >>> 2.1
primarily a bug fix
Jumping spread changed from 1.9 >>> 2.3
Walking spread changed from 1.9 >>> 1.95
Added a 10% bonus to accuracy when crouching and stationary
Intent is to feel consistent with crouch providing an accuracy benefit
HUD & UI
Replaced the previous Weapon Stats textbox in the pre-round shop with an easier-to-compare graphical representation of stats
Quality of Life
Observer minimap vision cones are now colored by team
Replaced Reyna’s Voice Over for Italian and Mexican
Unfortunately, due to COVID-19 the talents we identified for the role were not able to record due to regional restrictions. You can now find in-game, the voices we originally intended for Italian and Mexican Reyna!
Adjusted the volume on the Elderflame Operator equip animation
Fixed bug that would cause the volume to stack if you spam equipped the Operator
Enemy footsteps duck cosmetic bus properly
This means that enemy footsteps will always lower the volume of the skin sound effects that are not important to gameplay, like the flame whooshes, dragon roar, etc.
Elderflame Melee inspect animation now has sound effects for level 1 and 2
Gun pickup targeting and Sage Ultimate targeting unified with ally character highlights, saving VRam and GPU performance
Minor rendering performance fixes
Gun skin upgrade videos are now streamed instead of locally stored, reduced install size by 380MB
Fixed requirement for Reyna to look at Soul Orbs to activate them and maintain her healing, behavior should match that of patch 1.02
Fixed one-way Brimstone smokes when the player’s camera was around the top of the smoke
Fixed Breach’s Aftershock not properly applying damage to all characters if multiple are hit by it
Fixed jittering when reaching the max flight height of Sova’s drone
Fixed Marshall bug where the weapon maintained accuracy while walking
Fixed issues with some translucency effects being one frame behind (such as Jett’s dash, when used by the player)
Fixed ally highlights not showing up on some AMD GPUs when using MSAA, and some Intel GPUs
Fixed a bug where loading screens did not cover the entire screen when playing in certain resolution/aspect ratio combinations
Shortened the text on the photosensitivity warning screen
Fixed a bug where the “equip” button would stay greyed out when purchasing a skin variant that is being previewed
Fixed Brimstone smokes on Haven spawning offset of where intended
Fixed a typo in Brimstone’s biography (thanks mooonlimes for the report)