Call of Duty: MW3 Preseason Update 1.033: Full Patch Notes List
Sledgehammer Games and Treyarch have released Preseason Update 1.033 for Call of Duty: MW3, which increases the Team Deathmatch limit, among other changes.
While Call of Duty: MW3 has launched to a rather lackluster start, this hasn’t stopped the developers from regularly updating the game to improve performance and provide changes. With the Warzone integration around the corner, here is the full patch notes list for Update 1.033 in Call of Duty: MW3.
Players will no longer encounter a blank screen where MW3 tiles are expected.
Fixed an issue console Players where cross-launching from one game to another disbanded parties containing a split-screen Player.
Fixed an issue for PC Players which selective installs were not available to play after the installation was completed.
A fix has been implemented to solve several crashes that occurred during the application start-up sequence.
Stability and Performance
PC Players with NVIDIA GeForce RTX 40 Series GPUs can now use DLSS 3 across all modes in Call of Duty: MW3. With DLSS NVIDIA Super Resolution and Frame Generation, DLSS 3 multiplies performance by up to 1.8X to enhance your PC experience.
Fixed a bug in which some console Players would encounter an error upon being invited to a Party.
Fixed a bug in which some console Players were pushed to the Main Menu after selecting certain items in the Battle Pass.
Resolved a bug in which some Players were kicked back to the MultiPlayer lobby after attempting to matchmake in any Playlist.
Addressed account-based issues that prevented offline play.