Call of Duty: MW3: All New Multiplayer Features Explained
Call of Duty: MW3 was revealed through Warzone today and aspects of the anticipated multiplayer were revealed, so here’s what we know so far.
After the reveal event known as “Shadow Siege”, players got a glimpse at what is to come next for the Modern Warfare series in MW3. The game is due out in November and many details about what to expect in the game’s multiplayer mode have been revealed and many fans should look forward to it.
What Multiplayer Maps Are Available At Launch in MW3?
Modern Warfare 3 will feature 16 maps from the original Call of Duty: Modern Warfare 2 (2009) at launch. Here is the full list you can expect:
Furthermore, some of the maps will have larger components to accompany different game modes, including Invasion, Ground War, and War. Along with the classics, 12 new maps created for MW3 will be coming to the game through the live season system.
Larger Modes Are Returning
Fans of the bigger style matches will be happy to hear that they are returning in MW3, along with the return of a Call of Duty classic. Invasion, the large-scale Team Deathmatch mode, is making its return, along with Ground War, a large-scale domination mode. Lastly, War, a mode last seen in Call of Duty: WW2, is making a comeback in Modern Warfare 3.
MW3 Multiplayer Mechanic Changes
There will be plenty of returning features from previous games implemented in Modern Warfare 3. Here is everything you can expect:
Tac-Stance: Players tilt the gun sideways to sacrifice precision for mobility and handling. It can be toggled within matches.
New Loadout Items: Loadouts will have the ability to include gloves, tactical vests, and more.
After-Market Parts: A new customization option for weapons. Players can use these parts to change their gameplay styles with their weapons, such as turning a machine gun into a bullpup-style.
Map Voting: Players will be able to vote on which map to play next, a feature that was absent in Modern Warfare 2.
Minimap: The classic minimap system is coming back; red player dots will be visible on the radar if an unsuppressed weapon is fired.
Perks: All perks will be activated at the start of a match. Instead of them being slowly activated throughout the match like in Modern Warfare 2.
Player Health: The player’s health pool has increased to 150 allowing for a longer time-to-kill.
Movement in MW3
Big changes to player movement are coming to MW3 multiplayer. Players can look forward to different maneuverability changes like:
Action Canceling: This means slide canceling and reload canceling are returning to MW3.
Mantling: Faster mantling is present in the new game, allowing combat encounters to be quicker.
Tactical Sprint: The duration of a tactical sprint is increasing in MW3, and can recharge while players are in a regular sprinting movement.