Tag: Indie
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Destroy Everything in Terror of Hemasaurus, Coming Soon
Indie publisher, Digerati, is incredibly excited to announce that Terror of Hemasaurus, the retro city smash ’em up, is coming to PC and consoles early next year. This is the latest game from the mind of Loren Lemcke, the developer behind Super Blood Hockey. And if the 92% positive rating on Steam is anything to…
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Space-Faring Sim, Lilith Odyssey, Releasing Into Steam Early Access
Duo developer studio Chaystar Unlimited is releasing their No Man’s Sky-esque space-faring adventure game, Lilith Odyssey, onto Steam Early Access today. Lilith Odyssey, the four-year passion project of development duo John Watmuff and Peter Szekeres, is finally landing on Steam Early Access today. The team was inspired by their nostalgia for the Oregon Trail games and the…
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Side Decide: Toybox Fun – PC Review
While everyone went off to play the latest Ghost of Tsushima DLC, I was left behind twiddling my thumbs and wishing I could afford it. Then, I looked at my PlayStation backlog, hissed like Dracula being burned by the sun, and retreated into the safe comfort of relaxing indie games. Fortunately for me, I had…
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Hilarious Supervillain Visual Novel, Henchman Story, Coming This October
Developer Silken Sail has announced that their hilarious interactive supervillain adventure visual novel, Henchman Story, is releasing on PC and consoles this October. Following a staggeringly successful Kickstarter campaign, which raised over $18,500, Henchman Story has now officially received a release date. The visual novel is a “love letter and a playful twist on the…
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Retro-Futuristic Bounty Hunter FPS, The Exekiller, Announced
Polish developer Paradark Studio has revealed their upcoming retro-futuristic single-player adventure game, The Exekiller. If you’re looking for your Fallout: New Vegas or Outer Worlds fix, then The Exekiller from Polish indie studio Paradark Studio might just be for you. According to the developer, The Exekiller is where “retro-futurism and western vibes meet”. Its action-packed…
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Spell-Based Fighting Game, WizardPunk, Coming This September
Developed and published by Keith Thomas, WizardPunk, the spell-based fighting game with rogue-lite elements, is set to release into Steam Early Access this September. WizardPunk is developer Keith Thomas’ debut title on Steam. It is launching into Steam Early Access in September 2021, with the goal of remaining there for “about six months“. Currently, the…
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Ever-Evolving Story-Driven Adventure Game, Road 96, Out Now
French independent studio DigixArt has released their much anticipated procedural road-trip adventure game, Road 96, onto PC and the Nintendo Switch. Road 96 was announced back in April of this year during one of Nintendo’s Indie World Showcase events. Its trailer boasted an ambitious title with well over 100,000 variations on its procedurally generated narrative.…
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Murder Mystery Visual Novel, Tales of the Mirror, Out Now on Steam
Developer Cotton Game and publisher Lilith Games have released their murder mystery visual novel, Tales of the Mirror, onto Steam and mobile devices. Tales of the Mirror is a visual novel set during the Ming Dynasty. It’s being developed by Cotton Game. They are a development studio with a long history of making well-received visual novels…
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Glitchpunk: Neon Lit Carnage is Briefly Fun – Early Access Review
I’ve never played the old GTA games, so I lack the requiste nostalgia needed to fully appreciate Glitchpunk. Unfortunately, I also lack the desired love for all things Cyberpunk and its neon-soaked aesthetic. Nevertheless, I was excited to play Glitchpunk. Its freeform approach to combat and exploration beckoned me in, and its setting seemed rife…
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LGBTQ+ Visual Novel, When The Night Comes, Out On Steam
Indie developer Lunaris Games have released their queer, narrative-driven, supernatural visual novel, When The Night Comes, onto Steam. Released back in 2018 onto Lunaris Games’ itch.io page, When The Night Comes has seen quite the update since. In 2020 the developers announced they were moving the game over to Unity, improving the art and UI…

