DMRZONE DMR-14 Warzone

DMRzone is Thankfully Over With the Latest Warzone Update

After the first round of changes on the meta weapons didn’t do enough, Raven Software has given the DMR-14 a second nerf and hopefully, this is the end. Streamers and content creators even started calling the game “DMRzone” due to the heavy usage of DMR’s in the lobby.

For those who haven’t logged into Warzone for a while, which is probably a good thing, the DMR-14 is a semi-auto tactical rifle with minimal recoil and devastatingly long-range. With two well-placed shots, you can take someone down with full armour and health. Luckily, players have done what they always do when something goes wrong. Log in to Reddit and post memes about DMRzone.

You can check out the full patch notes below.

Patch Notes

Blueprints

Gallantry (Mac-10)
– All stats updated to match base Mac-10

Weapons

DMR-14

  • Bullet penetration reduced from sniper to AR
  • Damage falloff ranges decreased
    • 55 damage before / 48 damage after 750 units (down 70% from 2500 units)
  • Recoil increased
    • Increased moderately for the second and third bullet
    • Increased slightly for subsequent bullets
  • Locational damage multipliers adjusted
    • Headshot now does less than 100 damage after 750 units
    • Lower torso reduced from 1.1 to 1.01 (~8%)

Type 63

  • Bullet penetration reduced from sniper to AR
  • Damage falloff ranges decreased
    • 60 damage before / 45 damage after 900 units (down 55% from 2000 units)

Burst Pistol

  • Max damage reduced from 45 to 40 (~11%)

Attachments

DMR-14

  • • Front Grip
    • Vertical recoil reduction removed
    • Horizontal recoil reduction increased from 20% to 30%
  • Field Agent Foregrip
    • Vertical recoil reduction decreased from 35% to 25%
    • Horizontal recoil reduction increased from 35% to 30%

Type 63

  • • Front Grip
    • Vertical recoil reduction removed
    • Horizontal recoil reduction increased from 20% to 30%
  • Spetsnaz Ergonomic Grip
    • Vertical recoil reduction decreased from 45% to 30%
    • Horizontal recoil reduction decreased from 45% to 40%

Burst Pistol

  • • Akimbo
    • All location damage multipliers set to 1

Tactical Equipment

  • Player no longer gets infinite tactical equipment (Stim) when dropping their weapons while cooking a grenade

Challenges

  • Seasonal Challenges fixed to appear/track as intended