Another Crab’s Treasure is chock full of Shells with unique abilities to equip. Here’s everything you need to know about them, including what they do and where to find them.
While it may seem like a simple game, Another Crab’s Treasure is a deadly Soulslike underseas adventure. Players will fight various enemies as they explore the ocean floor and can even do so while looking incredibly stylish. However, more importantly, you’ll need to equip Shells in Another Crab’s Treasure in order to give you the upper hand. Fortunately, we have curated a list of all the Shells for players to obtain in Another Crab’s Treasure, their abilities, and where to find them.
How Many Shells Are In Another Crab’s Treasure?
There are 69 Shells for players to obtain in Another Crab’s Treasure. They range from the strange to the goofy. However, each one provides the player with unique abilities to help them in their runs. Furthermore, only one Shell can be equipped at a time. So, players must choose wisely which Shell they need in Another Crab’s Treasure to suit the situation or their gameplay style. Below, you can see all of the Shells available in Another Crab’s Treasure.
All Shells in Another Crab’s Treasure
Name | Description | Ability | Stats | Location |
Baby Shoe | A piece of protective armor, never worn by its intended host. | Another Chance: Activate to receive another chance at life as long as the shell remains equipped upon death. | DEF: 15 Weight: L Bonus: +5 ATK | Purchasable at Shellfish Desires in New Carcinia |
Banana Peel | While less sturdy than its plastic counterparts, this shell’s trendy design makes it well sought after in the reef. | Munch: Consume some Shell Health to restore Kril’s Health. | DEF: 10 Weight: S | The Shallows |
Bartholomew | Captures the likeness of a legendary pirate who once terrorized The Shallows. | Bombs Away!: Eject upwards from your shell and detonate it, dealing massive damage to enemies in the blast radius. | DEF: 40 Weight: S Bonus: +5 ATK | Purchasable at Shellfish Desires in New Carcinia |
Bebop Cup | While less sturdy than its plastic counterparts, this shell’s trendy design make it well sought after in the reef. | Juggernaut: For a brief duration, withstand all interrupts and knockdowns from enemy attacks, even while not blocking. | DEF: 25 Weight: S Bonus: +3 ATK | Flotsam Vale |
Bottle Cap | Plastic Armor favored by Slacktide’s light infantry. | Pop Off: A surprise strike from your shell that launches the enemy in front of you. | DEF: 20 Weight: S | The Shallows |
Boxing Glove | Despite its softness, this material can take quite a punch without yielding. | Squash: Leap into the air, dealing heavy damage to any enemies beneath as you slam back down. | DEF: 25 Weight: L Bonus: +5 ATK | Flotsam Vale |
Cardboard Box | A flimsy, easily destroyed shell, but better than nothing in a pinch. | Smokescreen: Your Umami becomes a dense cloud of ink that causes enemies to lose track of you. | DEF: 20 Weight: L | Flotsam Vale |
Cascadia Roll | A sacrificial altar, intended to be devoured whole along with a living crab by a great beast of The Sands Between. | Munch: Consume some Shell Health to restore Kril’s Health. | DEF: 20 Weight: S Bonus: +3 MSG | Expired Grove |
Champagne Flute | A protective but brittle shell that resembles a transparent fish. | Ring-A-Ding: Let out a piercing sound to interrupt enemies in a large radius. | DEF: 90 Weight: M Bonus: +4 ATK +4 MSG | The Old Ocean |
Coconut | A fragmented piece of a coconut, its insides long since devoured. | Rollout: Roll forward at high speed to cover long distances quickly or smack into your enemies. | DEF: 35 Weight: L | Duchess Magista of Slacktide, The Shallows |
Coffee Mug | A brittle shell with an insignia of a powerful tribe emblazoned upon it. | Morning Buzz: A jolt from a warm beverage that increases attack speed for a short duration. | DEF: 30 Weight: M | Expired Grove |
Coffee Pod | A seemingly ridiculous vessel that once contained a powerful elixir. | Morning Buzz: A jolt from a warm beverage that increases attack speed for a short duration. | DEF: 25 Weight: S | Flotsam Vale |
Conchiglie | This sorry excuse for a shell became flaccid and rubbery as it entered the water. What’s the point? | Munch: Consume some Shell Health to restore Kril’s Health. | DEF: 10 Weight: S Bonus: +1 MSG | Purchasable at Shellfish Desires in New Carcinia |
Crab Husk | The abandoned husk of a long-gone crustacean. | Decoy: Abandons your shell and causes enemies to attack it instead for a brief time. | DEF: 30 Weight: S Bonus: +3 MSG | Expired Grove |
Dentures | An ancient anti-hermit countermeasure employed by those who feared their growing power. | No Ability for this shell. | DEF: 30 Weight: L | The Old Ocean |
Detergent Cap | A heftier version of a military-grade plastic cap, designed to be used by heavy infantry. | Pop Off: A surprise strike from your shell that launches the enemy in front of you. | DEF: 30 Weight: L Bonus: +4 ATK | The Old Ocean |
Disco Ball | Staring deep into the shell causes an inscrutable yet utterly pathetic smile to cross your face. | Twinkle: Summon a slow-moving, damaging projectile of pure Umami. | DEF: 25 Weight: M Bonus: +5 MSG | Among a group of dancing crabs and a boombox in the Nothern section of The Sands Between. |
Dish Scrubber | A bristly headpiece worn by high-ranking military officials. | Twist Top: Twist the currents around you to spin at high velocity, damaging any enemy hit by the vortex. | DEF: 30 Weight: M | The Old Ocean |
Doll’s Head | What creature does this depict? A being or nightmarish power, surely. | Juggernaut: For a brief duration, withstand all interrupts and knockdowns from enemy attacks even while not blocking. | DEF: 25 Weight: L Bonus: +6 ATK | The Unfathom |
Dumptruck | A replica of a terrifying colossus from beyond the waves, responsible for the destruction of many kingdoms. | Rollout: Roll forward at high speed to cover long distances quickly or smack into your enemies. | DEF: 25 Weight: L | Right before Flotsam Vale |
Egg Shell | The fragmented egg of a creature from far beyond the waves. | Fortify: Grants your shell invincibility from the next three hits it blocks. | DEF: 10 Weight: S Bonus: +10 MSG | Expired Knoll, The Sands Between |
F | A token in support of New Carcinia’s military, intended to pay one’s respects to fallen soldiers. | Pop Off: A surprise strike from your shell that launches the enemy in front of you. | DEF: 30 Weight: S Bonus: +2 ATK | On top of Shellfish Desires in New Carcinia |
Felix Cube | A diabolical puzzle said to bring about calamity if it is ever solved. | Twist Top: Twist the currents around you to spin at high velocity, damaging any enemy hit by the vortex. | DEF: 25 Weight: L Bonus: +3 ATK | Purchasable at Shellfish Desires in New Carcinia |
Gacha Capsule | What this pod contains is a mystery until opened or until you look through the transparent part. | Rollout: Roll forward at high speed to cover long distances quickly or smack into your enemies. | DEF: 25 Weight: S | The Mouth of The Drain |
Going Under 64 | Many such boxes exist, all with colorful art on their sides. Many claim this one to be super underrated. | Fizzle: Releases pressurized air to push enemies away in a cone. | DEF: 35 Weight: S Bonus: +5 ATK | The Unfathom |
Gun | gun. | Shoot: Shoots a horrifyingly powerful projectile that can defeat any foe. | DEF: 50 Weight: L | Go to the settings and select “Assist Mode Options” and turn this on. |
Ham Tin | A shell too thick and heavy to be worn by most hermit crabs. The inside holds an intoxicating smell. | Pop Off: A surprise strike from your shell that launches the enemy in front of you. | DEF: 35 Weight: L | Expired Grove |
Imposter | A plush visage of a legendary traitor. | Smokescreen: Your Umami becomes a dense cloud of ink that causes enemies to lose track of you. | DEF: 45 Weight: M | Purchasable at Shellfish Desires in New Carcinia |
Ink Cartridge | A block device meant to artificially imitate a squid’s stealth abilities. | Smokescreen: Your Umami becomes a dense cloud of ink that causes enemies to lose track of you. | DEF: 25 Weight: S Bonus: +5 MSG | Flotsam Vale |
Knight’s Helmet | One of the toughest and heaviest shells known to crabkind. Indeed, it more resembles a heap of raw iron. | Juggernaut: For a brief duration, withstand all interrupts and knockdowns from enemy attacks even while not blocking. | DEF: 70 Weight: L | The Old Ocean |
LEGAL Brick | Placed to defend against invading footmen, stepping on this trap causes unbearable pain to larger creatures. | Pop Off: A surprise strike from your shell that launches the enemy in front of you. | DEF: 25 Weight: S | Flotsam Vale |
Lightbulb | A swirling glass sculpture. Certain creatures can force electricity into its base, causing it to glow with a radiant light. | Shellshock: Transmute your Umami into a bolt of lightning, electrifying your shell. | DEF: 30 Weight: M | The Unfathom |
Lil’ Bro | A natural seashell with a menacing face carved into it. | Juggernaut: For a brief duration, withstand all interrupts and knockdowns from enemy attacks even while not blocking. | DEF: 35 Weight: L Bonus: +8 MSG | Purchasable at Shellfish Desires in New Carcinia |
Lil’ Red Cup | Bright red armour used in warrior rituals such as “Rage Cage,” wherein many crabs are pitted against each other in a life-or-death fight. | Drunken Claw: A risky technique that increases ATK for a brief time, but worsens your dodge roll and dulls your senses. | DEF: 30 Weight: S | The Sands Between |
Mason Jar | A simple container for storing everything from preserved food to cartoon figurines. | Shards: Summons retaliatory glass shards that last for as long as you continue to block. | DEF: 35 Weight: M | Expired Grove |
Matroyshka (S) | A ritualistic depiction of a family that has devoured each other whole. | Decoy: Abandons your shell and causes enemies to attack it instead for a brief time. | DEF: 20 Weight: S | Gained by using Decoy from Martyoshka (M) |
Matryoshka (M) | A ritualistic depiction of a family that has devoured each other whole. | Decoy: Abandons your shell and causes enemies to attack it instead for a brief time. | DEF: 30 Weight: M | Gained by using Decoy from Martyoshka (L) |
Matryoshka (L) | A ritualistic depiction of a family that has devoured each other whole. | Decoy: Abandons your shell and causes enemies to attack it instead for a brief time. | DEF: 40 Weight: L | Purchasable at Shellfish Desires in New Carcinia |
Mouse | A gaudy item to flaunt one’s wealth, adorned with useless details. | Shellshock: Transmute your Umami into a bolt of lightning, electrifying your shell. | DEF: 35 Weight: L | The Unfathom |
Party Hat | A colorful paper cone, perhaps once wielded as the tip of a spear. | Party Time!: A small blast of confetti that deals damage and interrupts enemies. | DEF: 20 Weight: S Bonus: +2 MSG | Drops from the Pufferfish in The Shallows |
Party Popper | A dangerous weapon that produces a deadly close-range shockwave. | Party Time!: A small blast of confetti that deals damage and interrupts enemies. | DEF: 25 Weight: S Bonus: +3 MSG | The Unfathom |
Pill Bottle | A piece of long plastic armor that once contained a dangerous alien substance. | Probiotic: Infuse your body with healthy nutrients, restoring health over time. | DEF: 30 Weight: S | The Old Ocean |
Piggy Bank | A brittle container holding relics of the old economy. The only thing these reflective coins are good for now is checking your makeup. | Decoy: Abandons your shell and causes enemies to attack it instead for a brief time. | DEF: 40 Weight: L Bonus: +3 MSG | Purchasable at Shellfish Desires in New Carcinia |
Plug Fuse | A mysterious artifact required for certain electric devices to function. | Shellshock: Transmute your Umami into a bolt of lightning, electrifying your shell. | DEF: 30 Weight: M Bonus: +5 RES | Earned during the story in Flotsam Vale |
Rubber Duck | A cruel pastiche of a once-proud race of creatures. | Decoy: Abandons your shell and causes enemies to attack it instead for a brief time. | DEF: 35 Weight: S Bonus: +2 MSG | Flotsam Vale |
Salt Shaker | When emptied into the ocean, the substance in this container dissolves with seemingly no effect. | Shards: Summons retaliatory glass shards that last for as long as you continue to block. | DEF: 10 Weight: S Bonus: +3 ATK +3 MSG | Flotsam Vale |
Sauce Nozzle | Residue if a painful venom lines the outside of this armor. | Twist Top: Twist the currents around you to spin at high velocity, damaging any enemy hit by the vortex. | DEF: 25 Weight: S | Reef’s Edge in New Carcinia |
Scrub Aggie | An aggressive visage is carved into this shield for intimidating one’s enemies. | Cleanse: Scrubs away all negative status effects and heals you slightly. | DEF: 10 Weight: S Bonus: +2 ATK | The Old Ocean |
Service Bell | A barbaric weapon capable of inflicting sensory agony. | Ring-A-Ding: Let out a piercing sound to interrupt enemies in a large radius. | DEF: 40 Weight: S Bonus: +2 MSG | The Unfathom |
Shot Glass | Once worn by denizens of The Grove, this shell can withstand seemingly any single hit but quickly falls to pieces afterward. | Shards: Summons retaliatory glass shards that last for as long as you continue to block. | DEF: 70 Weight: S Bonus: +3 ATK | The Shallows |
Shotgun Shell | This tube emits an alien smell. Perhaps it held spiritual significance. | Bombs Away!: Eject upwards from your shell and detonate it, dealing massive damage to enemies in the blast radius. | DEF: 40 Weight: S Bonus: +3 ATK | Flotsam Vale |
Shuttlecock | The holes in the side increase both mobility and vision. A shell well-suited for guerrilla combat. | Twist Top: Twist the currents around you to spin at high velocity, damaging any enemy hit by the vortex. | DEF: 15 Weight: S Bonus: +4 ATK | Purchasable at Shellfish Desires in New Carcinia |
Skull | The skull of an alien being from beyond the waves. | Another Chance: Activate to receive another chance at life as long as the shell remains equipped upon death. | DEF: 25 Weight: L Bonus: +5 ATK +5 MSG | Expired Grove |
Snail Sanctum | It’s dangerous to be naked, find a shell! | A shell made of Umami. | N/A | Defeat Petroch, the False Moon in The Unfathom |
Snow Globe | Strange particles float around inside this glass orb, clearly intended for some sort of divination ritual. | Freeze: Freeze the water around you, slowing down your enemies. | DEF: 40 Weight: L Bonus: +4 MSG | The Old Ocean |
Sock | This once-flexible textile has become stiff and brittle with age. | Squash: Leap in to the air, dealing heavy damage to any enemies beneath you as slam back down. | DEF: 60 Weight: M Bonus: +3 RES | The Unfathom |
Soda Can | A popular shell due to its sturdiness and simplicity. Indechiperable markings line the outside. | Fizzle: Releases pressurized air to push enemies away in a cone. | DEF: 30 Weight: M | The Shallows |
Spring | A worm that has been turned to metal by some sort of dark magic. | Pop Off: A surprise strike from your shell that launches the enemy in front of you. | DEF: 25 Weight: M | Flotsam Vale |
Teacup | Intriguing designs line this fragile shell, depicting flora unknown to any land beneath the waves. | Morning Buzz: A jolt from a warm beverage that increases attack speed for a short duration. | DEF: 40 Weight: S | The Duchess’ Chambers in The Shallows |
Thimble | A lightweight shell often equipped by highwaymen seeking to ambush traders on their way to the reefs. | Fortify: Grants your shell invincibility from the next three hits it blocks. | DEF: 40 Weight: M Bonus: +1 RES | Reef’s Edge, New Carcinia |
Tennis Ball | A soft, bright hemisphere, perhaps designed to imitate marimo. | Rollout: Roll forward at high speed to cover long distances quickly or smack into your enemies. | DEF: 35 Weight: M | Reef’s Edge, New Carcinia |
Tin Can | A sturdier version of the colorful metal often worn by young hermits. | Shellshock: Transmute your Umami into a bolt of lightning, electrifying your shell. | DEF: 40 Weight: M Bonus: +1 RES | The Shallows |
Tissue Box | A flimsy, paper cube that barely passes for protection. Its forger must have been a cheapskate or a fool. | Cleanse: Scrubs away all negative status effects and heals you slightly. | DEF: 25 Weight: M Bonus: +3 RES | Flotsam Vale |
Trophy | A gorgeous eating bowl often seen at upper-class banquets. | Party Time!: A small blast of confetti that deals damage and interrupts enemies. | DEF: 20 Weight: L Bonus: +5 MSG | Purchasable at Shellfish Desires in New Carcinia |
UltraSoft | This box contains many sheets of rapidly-degrading fabric. To what end? The ocean is full of mysteries. | Rollout: Roll forward at high speed to cover long distances quickly or smack into your enemies. | DEF: 25 Weight: M | The Old Ocean |
Valve | A shattered piece of an infernal contraption that brought Gunk to the far reaches of the ocean. | Fizzle: Releases pressurized air to push enemies away in a cone. | DEF: 45 Weight: L Bonus: +10 RES | Expired Grove |
Wafer Cone | An ingenious shell design, both protective and edible! What will they think of next? | Freeze: Freeze the water around you, slowing down your enemies. | DEF: 25 Weight: M | Expired Grove |
Yoccult | An oddly shaped shaped plastic shell with a sweet-smelling substance lining its interior. Would it be healthy to consume? No one really knows for sure. | Probiotic: Infuse your body with healthy nutrients, restoring health over time. | DEF: 20 Weight: M | Expired Grove |
That is all of the Shells in Another Crab’s Treasure, including their abilities and where to find them. If you like this guide and wish to see more on the game, be sure to head to our Guide Hub.