New World Patch 1.0.3 is here, bug fixes, quality-of-life improvements and the much-anticipated server transfer update.
Patch 1.0.3 includes the final groundwork for the server transfer feature. Amazon Games are also gifting New World players the “The Stoic” in-game title and the “Waiting” emote, which can be claimed in the in-game store for free. Now that the Server Transfer update is here, you can check out all the details on the official website. You can see the full list of updates below.
Fixed issues with the T4 and T5 azoth staffs— go close those high level portals!
Fixed an issue causing the abandoning event notification to persist.
Fixed a housing UI issue. The UI will now correctly shows that property taxes are subject to the full price of the home, and not impacted by the first time home buyer discount.
Fixed issues with early game spawning. The watchtower respawn point is replaced by the Settlement after it has been discovered. Players no longer incorrectly respawn at a Watchtower after selecting to respawn at a Settlement.
Fixed various localization issues throughout the game.
Fixed an issue where not all items for Town Projects were consumed when completing the mission.
Resolved login errors that prevented players from accessing their character.
Fixed an issue that caused Arena keys to not drop as intended.
Fixed an issue that caused the Runic Bear armor to not be appropriately dyed during Wars.
Fixed a pet placement issue. Pets placed in an otherwise empty house now remain in the home after the player logs out, instead of returning the pet to the player’s inventory.
AP Southeast servers now display the correct time zone in-game.
Fixed an issue with titles – player titles and achievements now appear as intended, and the achievement tab properly updates when a new achievement is earned.
Fixed an issue that caused Company invites to persist after decline/accept.
Fixed an issue that caused Rajah spawns to stack forever – one big cat at a time, please!
The fixes listed below are tentative fixes and mitigations. Our goal is to get these changes out and see if issues persist, so we can continue to work on them and address in a future update if necessary.
Worked to fix an issue where Wars and Invasions kicked off earlier than scheduled.
Worked to fix an issue where not all settlement stations upgrade as intended when town projects are completed.
Players should no longer become stuck when entering or exiting an instance. If a player reconnects and their character is dead, the respawn screen is open with respawn options available. Players who are currently stuck need to contact customer support to have their character unstuck.