Palworld features a vast and diverse list of gun-toting pals to collect throughout the game, and we have assembled the complete list for you.
While players are exploring throughout Palworld, they may notice more and more pals in the game. At launch, the game features over 100 creatures for players to bond, fight, work with, and much more. Players curious about what the varying pals look like, their names, and where to find them can refer to our curated list below for more details.
All Pals in Palworld
- How Many Pals Are in Palworld?
- Lamball – #001
- Cattiva – #002
- Chikipi – #003
- Lifmunk #004
- Foxparks – #005
- Fuack – #006
- Sparkit – #007
- Tanzee – #008
- Rooby – #009
- Pengullet – #010
- Penking – #011
- Jolthog – #012
- Jolthog Cryst – #012b
- Gumoss – #013
- Vixy – #014
- Hoocrates – #015
- Teafant – #016
- Depresso – #017
- Cremis – #018
- Daedream – #019
- Rushoar – #020
- Nox – #021
- Fuddler – #022
- Killamari – #023
- Mau – #024
- Mau Cryst – #024b
- Celaray – #025
- Direhowl – #026
- Tocotoco – #027
- Flopie – #028
- Mozzarina – #029
- Bristla – #030
- Gobfin – #031
- Gobfin Ignis – #031b
- Hangyu – #032
- Hangyu Cryst – #032b
- Mossanda – #033
- Mossanda Lux – #033b
- Woolipop – #034
- Caprity – #035
- Melpaca – #036
- Eikthyrdeer – #037
- Eikthyrdeer Terra – #037b
- Nitewing – #038
- Ribunny – #039
- Incineram – #040
- Incineram Noct – #40b
- Cinnamoth – #041
- Arsox – #042
- Dumud – #043
- Cawgnito – #044
- Leezpunk – #045
- Leezpunk Ignis – #045b
- Loupmoon – #046
- Galeclaw – #047
- Robinquill – #048
- Robinquill Terra – #048b
- Gorirat – #049
- Beegarde – #050
- Elizabee – #051
- Grintale – #052
- Swee – #053
- Sweepa – #054
- Chillet – #055
- Univolt – #056
- Foxcicle – #057
- Pyrin – #058
- Pyrin Nox – #058b
- Reindrix – #059
- Rayhound – #060
- Kitsun – #061
- Dazzi – #062
- Lunaris – #063
- Dinossom – #064
- Dinossom Lux – #064b
- Surfent – #065
- Surfent Terra – #065b
- Maraith – #066
- Digtoise – #067
- Tombat – #068
- Lovander – #069
- Flambelle – #070
- Relaxaurus – #003
- Mammorest – #006
- Anubis – #010
- Elphidran – #012
- Grizzbolt – #015
- Faleris – #019
- Warsect – #034
- Kingpaca – #040
- Reptyro – #042
- Sibelyx – #043
- Fenglope – #044
- Shadowbeak – #046
- Broncherry – #048
- Jetragon – #050
- Azurobe – #053
- Palworld Pals with Unknown Paldeck Number (TBA)
How Many Pals Are in Palworld?
Players can expect over 111 pals to currently find in Palworld, a massive roster for the game’s launch. The game is in the early access stages, and the number of Pals will continue to grow as the game is updated. When players launch the game, they can choose from three separate pals as starter creatures to accompany them. Below, we provide different information for each one.
Lamball – #001
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Fluffy Shield
- Location: One of three selectable starter Pals. Other locations are currently unavailable.
Lamball are fluffy little two-legged wool balls of cuteness. However, because they are more on the less aggressive side, this has caused them to be lower on the food chain and easy prey to others.
Cattiva – #002
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Cat Helper
- Location: N/A
Cattiva are little pink-colored feline Pals. They are more likely to help you collect resources for your camp than being willing to fight.
Chikipi – #003
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Egg Layer
- Location: N/A
A common Pal throughout Palworld, Chikipi resemble chickens and are very non-threatening creatures. Players can utilize the little birds for many reasons, including the frowned-upon option of eating them.
Lifmunk #004
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Lifmunk Recoil
- Location: N/A
Lifmunks are tiny green Pals. Although don’t let their size and demeanor fool you, they are willing to attack if needed. However, they are ready to make fantastic companions just the same.
Foxparks – #005
- Type: Fire
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Huggy Fire
- Location: One of the starter Pals that players can select. Other locations are currently unknown.
Foxparks is a tiny firey fox Pal that shoots flames from its tail. Players can also utilize the animal as a flamethrower, which will have a continuous stream of flame projecting from its mouth. However, the creature is unpredictable with its fire ability.
Fuack – #006
- Type: Water
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Surfing Slam
- Location: N/A
A duck-like Pal. The water-based creature has a violent attitude that it presents to anyone threatening it. Fuack use their body water to create their attack moves.
Sparkit – #007
- Type: Electric
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Static Electricity
- Location: N/A
Sparkit’s resemble mouse-like creatures. They are solely electric-based, and a good indicator is from their tails, which look like a lightning bolt. The Pals are very good at powering different devices in your camp.
Tanzee – #008
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Cheery Rifle
- Location: N/A
Tanzee are little green monkey Pals that players will encounter throughout the game. The animals used more natural items as defensive weapons until humans brought guns along.
Rooby – #009
- Type: Fire
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Tiny Spark
- Location: N/A
Rooby are smaller fire versions of a horse Pal. The animal doesn’t get sick when in the wild due to its natural diet of charcoal.
Pengullet – #010
- Type: Water/Ice
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Pengullet Cannon
- Location: N/A
Little Penguins that roam throughout Palworld. Pengullets cannot fly even though they try to. It replaces the anger of this by wielding a volatile cannon as its weapon.
Penking – #011
- Type: Water/Ice
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Brave Sailor
- Location: N/A
Contrary to popular belief, this Pal is not related to the Pengullet. However, a Penking does have royalty ego qualities and always tries to see itself at the top of the chain.
Jolthog – #012
- Type: Electric
- Moves
- Ability 1: Electric Grenade
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Jolt Bomb
- Location: N/A
While this little hedgehog look alike may not mean business, it has millions of voltage power that will convince you otherwise.
Jolthog Cryst – #012b
- Type: Ice
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Cold Bomb
- Location: N/A
A variant species of the Jolthog Pal. This version possesses powers of Ice instead of Electric like its peers. The Jolthog Cryst is still a force to be reckoned with, especially with its newfound power.
Gumoss – #013
- Type: Grass/Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Logging Assistance
- Location: N/A
Gumoss resembles moving piles of tree sap, complete with small leaves and a pot on top of their heads.
Vixy – #014
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Dig Here!
- Location: N/A
Vixy are cute little pals that resemble a mix between a dog and a fox. The Pal is loyal and appreciates affection from the trainer.
Hoocrates – #015
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Dark Knowledge
- Location: N/A
An Owl-type Pal. Hoocrates are often profound in focus, even with danger surrounding them. Some believe they possess knowledge beyond what humans initially knew.
Teafant – #016
- Type: Water
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Soothing Shower
- Location: N/A
Teafant use their nose to dispense water as an attack, defense, and utility. It is an adorable Pal that resembles a kettle shaped like a tiny elephant.
Depresso – #017
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Caffeine Inoculation
- Location: N/A
A perpetually upset Pal. Depresso is always visibly angry but is rumored to have broken a smile in certain situations and is believed to be secretly kind.
Cremis – #018
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Fluffy Wool
- Location: N/A
Cremis is similar to Lamball; both are wooly-like creatures. The Cremis, however, is a four-legged animal with a face and ears similar to a cat. The Pal is seen as a pet by many in the world.
Daedream – #019
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Dream Chaser
- Location: N/A
Daedreams are Pals that defend themselves by putting their enemies to sleep. Their cloud-like hair keeps them elevated off the ground. Be aware that many believe you may never wake if one puts you to sleep.
Rushoar – #020
- Type: Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Hard Head
- Location: N/A
An overly aggressive creature. Rushoar resembles a boar and charges head-first into battle, no matter the opponent. Trainers should keep their eyes open if they encounter them, as they always want to fight.
Nox – #021
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Kuudere
- Location: N/A
Nox are dark-type Pals that many trainers need to be aware of. They may seem docile, but it is only to those they are comfortable with and trust.
Fuddler – #022
- Type: Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Ore Detector
- Location: N/A
Fuddler is iconic due to the sharp claws that are part of its anatomy. The Pal will constantly sharpen it’s claws, pouring much of the energy into it.
Killamari – #023
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Fried Squid
- Location: N/A
A dark-type Squid creature. Killamari uses their entire bodies to attack their enemies, using their tentacles to wrap around the helpless victim and their mouths to inhale the life of others.
Mau – #024
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Gold Digger
- Location: N/A
The Mau mimics the appearance of a cat. However, the Pal isn’t just around for adoration; it helps find buried treasure. A clue to this may be believed in the gold that decorates the animal.
Mau Cryst – #024b
- Type: Ice
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Gold Digger
- Location: N/A
While the Mau Cryst is a variant of the Mau, it possesses a different quality from the latter. Rather than a dark type, the Mau Cryst can attack using a variety of Ice-style moves. Additionally, it too can help look for treasure when exploring.
Celaray – #025
- Type: Water
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Zephyr Glider
- Location: N/A
Although a water Pal, the Celaray enjoys flying around the skies. The only current goal for it, however, should it find another or even a trainer, will accompany them on their journey.
Direhowl – #026
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Direhowl Rider
- Location: N/A
The Direhowl resembles a wolf and used to hunt and gather with the humans of old. Players can ride the Direhowl as a means of movement around the map.
Tocotoco – #027
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Eggbomb Launcher
- Location: N/A
A Toucan Pal, the Tocotoco can fire exploding eggs as a defense tactic. Trainers should caution themselves not to use all the creature’s eggs, though, as it could blow up.
Flopie – #028
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Helping Bunny
- Location: N/A
The pink-covered bunny, Flopie, prefers to be surrounded by trees, flowers, and vegetation than anything else. As a companion to a Trainer, it gives nothing but love.
Mozzarina – #029
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Milk Maker
- Location: N/A
Mozzarina is a Pal that shares many characteristics with a cow. Players can retrieve milk from a Mozzarina when it is assigned to their camp.
Bristla – #030
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Princess Gaze
- Location: N/A
Bristla is a plant Pal that looks just like a prickly bush. It uses different grass-type attacks and is identifiable by its iconic red hair.
Gobfin – #031
- Type: Water
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Angry Shark
- Location: N/A
Gobfins look like devious creatures; while that may be true, they are loyal shark-like Pals. They use their angry attitude to fight against any threat.
Gobfin Ignis – #031b
- Type: Fire
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Angry Shark
- Location: N/A
The fire-based version of the Gobfin. The Ignis variant shares the looks but creates damage through fire-based means rather than water. However, it still is just as mean as its peer.
Hangyu – #032
- Type: Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Flying Trapeze
- Location: N/A
While it looks like flimsy spaghetti, the Hangyu is a ferocious Pal. Although it lacks an entire body, it makes up for it with incredible strength in its arms that can destroy metal.
Hangyu Cryst – #032b
- Type: Ice
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: N/A
- Location: N/A
Not much is currently known about the Cryst variant of Hangyu. However, it does possess Ice powers over the regular Ground-based attacks.
Mossanda – #033
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Grenadier Panda
- Location: N/A
Have you always wanted to have a Panda in your party? Well, scattered around Palworld is Mossandas. The adorable Pal is a grass-type Panda that has a fondness for grenades.
Mossanda Lux – #033b
- Type: Electric
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Grenadier Panda
- Location: N/A
Mossanda Lux is the Electrical version of its Panda species. The animal features some of the same characteristics, but it’s noticeable by its lightning-tipped mohawk and electrical attack abilities.
Woolipop – #034
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Candy Pop
- Location: N/A
Woolipop are pink, wooly, sheep-like Pals. They prefer to graze around a Trainer’s ranch rather than be in combat, and it is rumored that possibly striking them down produces Cotton Candy.
Caprity – #035
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Berry Picker
- Location: N/A
Caprity is a known Ram species in Palworld and can be found as it has a bush attached to it like a backpack. When the Caprity is adequately fed, the bush produces edible berries for those to eat.
Melpaca – #036
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Pacapaca Wool
- Location: N/A
The Melpaca may seem cuddly and passive, but its powerful kicks have been known to make its enemies disappear into the skies. Players can ride a Melpaca around the world as a means of transport.
Eikthyrdeer – #037
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Guardian of the Forest
- Location: N/A
The stunning cream and purple-colored deer is known as an Eikthrydeer. While not much is known of their intent, many Trainers have noticed that the Pal prefers to stay safe and run from danger rather than fight.
Eikthyrdeer Terra – #037b
- Type: Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Guardian of the Golden Forest
- Location: N/A
The Terra version of the Eikthyrdeer has the powers of a ground-type Pal and is accented with different gold segments. Some trainers have believed in not catching the creature as its beauty is too glorious to be in captivity.
Nitewing – #038
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Travel Companion
- Location: N/A
A stunning but vicious bird Pal. The Nitewing is a caring creature by raising stray Pals until they are strong-willed, by which they hunt as prey. Trainers can ride the bird as a flying mount.
Ribunny – #039
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Skilled Fingers
- Location: N/A
The little pink hopper is called a Ribunny. The Pal is known for always smiling while traversing the world. However, do not mess with it if you wish never to see its dark side.
Incineram – #040
- Type: Fire/Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Flameclaw Hunter
- Location: N/A
The Incineram is a fiery powerhouse of a Pal. It charges at its enemies with its horn while in a fireball, causing considerable damage to whoever it targets.
Incineram Noct – #40b
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Darkclaw Hunter
- Location: N/A
The dark side variant of Incineram. The Noct has fully developed an affinity for dark-type powers and should not be trifled with lightly.
Cinnamoth – #041
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Mysterious Scales
- Location: N/A
Don’t let the name fool you; Cinnamoth has no natural fire abilities. However, it does emit an aroma from its scales that many need to be cautious of in their travels, especially those in search of the animal.
Arsox – #042
- Type: Fire
- Moves
- Ability 1: Spit Fire
- Ability 2: Blazing Horn
- Ability 3: N/A
- Partner Skill: Warm Body
- Location: N/A
The Arsox is a Pal worth making a companion besides being a majestic-looking creature. Trainers can ride the animal into cold environments, and its heat-emitting coat will keep them warm.
Dumud – #043
- Type: Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Soil Improver
- Location: N/A
The goofy-looking ground shark is known as a Dumud. Matching its expression is its ultra-slow reaction time, which only worsens when the Pal is in a relaxed state of being.
Cawgnito – #044
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Telepeck
- Location: N/A
The Cawgnito is a stark bird Pal that prefers to traverse at night. It leads a solitary life but is willing to tip the hat that serves as part of its head to those it trusts.
Leezpunk – #045
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Sixth Sense
- Location: N/A
The Leezpunk is a Pal that prefers to sit at the top of the style food chain in Palworld. However, just because it cares about its looks doesn’t mean it won’t put up a fight, and those who think otherwise will have to contend with its dark abilities as a result.
Leezpunk Ignis – #045b
- Type: Fire
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Sixth Sense
- Location: N/A
The Leezpunk Ignis is the Fire sibling to the stylish Pal. The Ignis is still nothing to mess with, as trying to pick a fight with it could result in you becoming a pile of ash.
Loupmoon – #046
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Claws Glistening in the Dark
- Location: N/A
Loupmoon are nocturnal Pals, feeling more comfortable during the night. Scholars have discovered that their iconic horns grow in the moonlight.
Galeclaw – #047
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Galeclaw Rider
- Location: N/A
Galeclaw are majestic birds with giant wingspans. The Pal is known to be able to carry humans with ease.
Robinquill – #048
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Hawk Eye
- Location: N/A
Robinquill is a Pal who hunts and lives within the region’s forests. It mimics the human species in many ways, including having the same appendages.
Robinquill Terra – #048b
- Type: Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Hawk Eye
- Location: N/A
The earthly version of a Robinquill. The Terra still features some qualities of a human but is still a Pal in nature. This variant is keen to use ground-like abilities for attacks.
Gorirat – #049
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Full-power Gorilla Mode
- Location: N/A
The Gorirat is a monkey-like animal that possesses the strength of a Gorilla. Having a Gorirat in your corner is an excellent way to be successful in Palworld, as they are reliable and strong creatures.
Beegarde – #050
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Worker Bee
- Location: N/A
A loyal follower of the Elizabee. The Beegarde will defend the Queen till their last breath. Trainers have noticed that the Pal can create honey on a ranch.
Elizabee – #051
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Queen Bee Command
- Location: N/A
The royal Empress of the Hive. Elizabee is a towering bee decorated in the most elegant of clothing. Equipped with its staff, the Pal makes it well-known to all precisely who is at the top.
Grintale – #052
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Plump Body
- Location: N/A
Grintale are monstrous and terrifying Pals to see at first glance. Players will know when they become aggressive as their eyes glow when someone has encroached on their territory.
Swee – #053
- Type: Ice
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Fluffy
- Location: N/A
While they may look and act like a cleaning tool, Swee are very passive creatures. However, adding them to your team as a bonus helps to increase their stats.
Sweepa – #054
- Type: Ice
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: King of Fluff
- Location: N/A
The Sweepa is a more mature evolution of its predecessor. It is believed that many Swee use their peer as a means of hiding.
Chillet – #055
- Type: Ice/Dragon
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Wriggling Weasel
- Location: N/A
Although it has genes of the dragon species, the Chillet love to use their bodies to roll around. The creature can be ridden by trusting the right humans.
Univolt – #056
- Type: Electric
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Swift Deity
- Location: N/A
The Univolt was seen as an almost mythical creature by many and believed to be divine. However, this was no longer so after one’s death was seen. Univolt are very powerful in manipulating the lightning powers, and caution is needed for those hunting them.
Foxcicle – #057
- Type: Ice
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Aurora Guide
- Location: N/A
Foxcicle is three-tailed fox-like Pals who can manipulate the powers of Ice against foes. Although they may be easy, ensure you are prepared for a chilling battle.
Pyrin – #058
- Type: Fire
- Moves
- Ability 1: Spirit Fire
- Ability 2: Fire Blast
- Ability 3: Sand Blast
- Partner Skill: Red Hare
- Location: N/A
Known for being able almost endlessly to run, the Pyrin is a Fire type animal that players are able to mount and ride around. When on its back, the player’s attacks will also deal fire damage to enemies.
Pyrin Nox – #058b
- Type: Fire/Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Black Hare
- Location: N/A
Blessed with flowing blue and purple manes, players will recognize it as the variant known as Pyrin Nox. A vital aspect of this Pal is its ability to deal with attacks using fire and dark damage, allowing players to do so while riding it as a mount.
Reindrix – #059
- Type: Ice
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Cool Body
- Location: N/A
The Reindrix is graced with two magnificent ice-like antlers. A creature born of ice, this Pal is something that trainers should be cautioned not to touch, as frostbite will be the least of their worries with it.
Rayhound – #060
- Type: Electric
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Jumping Force
- Location: N/A
Some have mistaken this Pal for a flash of lightning. However, it is none other than a Rayhound. Reminiscent of a dog, the Pal is surrounded by the power of electricity and asserts in the hierarchy of the Palworld food chain with it.
Kitsun – #061
- Type: Fire
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Clear Mind
- Location: N/A
Based on Japanese folklore, foxes are known as Kitsune. The Pal known as Kitsun shares the same mystical quality and looks, including being surrounded on its exterior by blue fire. Any trainer across the white-coated fox should look to add to their team if possible.
Dazzi – #062
- Type: Electric
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Lady of Lightning
- Location: N/A
If you ever encounter a small Pal floating around on a cloud, you have found a Dazzi. The electric creature is known to greatly assist in a fight by following up Trainer’s attacks with lightning.
Lunaris – #063
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Antigravity
- Location: N/A
Lunaris are mysterious Pals that have been encountered throughout the world. Not much is known other than that they possess powers to manipulate gravity. Players that have one on their team can carry far more than usual.
Dinossom – #064
- Type: Dragon/Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Fragrant Dragon
- Location: N/A
A Dinossom is a dinosaur pal with two sides to it. Although it can be a gentle giant, those who anger it will never see the end of its wrath until they meet their fate. Players can ride the creature once it has been added to the team.
Dinossom Lux – #064b
- Type: Electric/Dragon
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Thunder Dragon
- Location: N/A
A Dinossom Lux is the electrical version of the dinosaur Pal. Those wanting to acquire one must be careful, as it will unleash its full fury of electrical abilities upon attacking it.
Surfent – #065
- Type: Water
- Moves
- Ability 1: Bubble Blast
- Ability 2: Hydro Laser
- Ability 3: Aqua Blast
- Partner Skill: Swift Swimmer
- Location: N/A
A Surfent is a water-based Pal that resembles a water-serpent. Trainers can ride one to travel across the water throughout Palworld.
Surfent Terra – #065b
- Type: Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Sand Swimmer
- Location: N/A
Surfent has a ground-type sibling that players can discover called a Surfent Terra. Unlike the others, the variant prefers to traverse around the beaches and sands rather than on the open waters.
Maraith – #066
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Messenger of Death
- Location: N/A
Maraith are dark and mysterious Pals. They inherit dark-type abilities, and their coats have been painted by the night. Some believe that the creatures are representatives of death in Palworld.
Digtoise – #067
- Type: Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Drill Crusher
- Location: N/A
Digtoise may seem like massive and strong turtle Pals because they are. The ground-type animals feel most at home in earthly areas and are iconic because of the metal spikes that protrude from their shells.
Tombat – #068
- Type: Dark
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Ultrasonic Sensor
- Location: N/A
A Tombat is a dark-style Pal that uses its terrifying wings to scare others. As the creature can reach ultrasonic frequencies, it can find where other Pals are around them, essentially making them a very effective hunter.
Lovander – #069
- Type: Neutral
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Heart Drain
- Location: N/A
If you ever see hearts in your eyes, you have likely stumbled across the loving Pal, Lovander. The pink-laden animal only wants other’s love rather than to be caught up in a fight.
Flambelle – #070
- Type: Fire
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Magma Tears
- Location: N/A
While Flambelle’s are fire-based, they embody this by spreading hot magma around through their tears, so make sure to upset one.
Relaxaurus – #003
- Type: Dragon
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Missile Turret
- Location: N/A
Mammorest – #006
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Ride
- Location: N/A
Anubis – #010
- Type: Ground
- Moves
- Ability 1: Sand Blast
- Ability 2: Forceful Charge
- Ability 3: N/A
- Partner Skill: Guardian God of the Desert
- Location: N/A
Elphidran – #012
- Type: Dragon
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Ride
- Location: N/A
Grizzbolt – #015
- Type: Electric
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: N/A
- Location: N/A
Faleris – #019
- Type: Fire
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Aerial Mount
- Location: N/A
Warsect – #034
- Type: Grass/Ground
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: N/A
- Location: N/A
Kingpaca – #040
- Type: Neutral
- Moves
- Ability 1: Powerbomb
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: King of Muscles
- Location: N/A
Reptyro – #042
- Type: Fire/Ground
- Moves
- Ability 1: Powerbomb
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Beasts That Devour Ores
- Location: N/A
Sibelyx – #043
- Type: Frost
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: N/A
- Location: N/A
Fenglope – #044
- Type: Neutral
- Moves
- Ability 1: Acid Rain
- Ability 2: Aqua Blast
- Ability 3: N/A
- Partner Skill: Ride
- Location: N/A
Shadowbeak – #046
- Type: Dark
- Moves
- Ability 1: Dark Laser
- Ability 2: Divine Disaster
- Ability 3: N/A
- Partner Skill: Modified DNA
- Location: N/A
Broncherry – #048
- Type: Grass
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Rideable
- Location: N/A
Jetragon – #050
- Type: Dragon
- Moves
- Ability 1: Beam Comet
- Ability 2: Dragon Meteor
- Ability 3: Dragon Cannon
- Partner Skill: Aerial Missile
- Location: N/A
Azurobe – #053
- Type: Water/Dragon
- Moves
- Ability 1: N/A
- Ability 2: N/A
- Ability 3: N/A
- Partner Skill: Waterwing Dance
- Location: N/A
Palworld Pals with Unknown Paldeck Number (TBA)
The following is a list of remaining Pals in Palworld with an unknown Paldeck number. Information will be updated as more details are found during the game’s launch.
- Quivern
- Kelpsea
- Kelpsea Ignis
- Boltmane – Electric
- Lyleen – Grass
- Vaelet – Grass
- Astegon
- Dragostrophe
- Frostallion
- Jormuntide
- Menasting
- Quivern
- Ragnahawk
- Suzaku
- Wumpo
That is currently all of the known Pals that appear in Palworld. Players who are curious about the game can find more information in our Guide Hub here.