Overwatch Update Brings New Skins, Game Modes, And More
The Overwatch Lunar New Year Event 2021 has started with a bang, and Blizzard continues the festivities with a new game mode, skins, and more!
During this limited-time event (running from February 4th – 25th) an exciting plethora of new content has been released! Firstly, there are new seasonal items to get your claws into, including legendary skins like Bull Demon Orisa, Dragonfire Bastion, Tiger Huntress Ashe, and more! You can see what new skins are available over onOverwatch’s website! The Overwatch Lunar New Year Event also launches the fourth competitive season of Capture the Flag and introduces a new game mode: Bounty Hunter! See below for the new game mode, and all the updates and bug-fixing that update 3.04 brings!
New Game Mode: Bounty Hunter Brawl
Test your skills in this new Overwatch game mode, as an outlaw with this new addition to the Arcade rotation: Bounty Hunter! Getting the first kill of the match makes you the Target and gives you extra points for making kills, but beware: anyone who kills you becomes the next Target!
We’ve introduced a new option that allows you to toggle between two different playback controls, the default playback controls and the “fine-grained” playback controls.
These “fine-grained” controls will allow you to increase and decrease the replay playback speed in smaller increments than 0.25x, from 0.10x to 1.00x. You can also hold your “Move Slow” binding while increasing or decreasing speeds to change the playback speed acceleration. This can help you capture cool slow-motion shots and more!
Added a “New” Ownership Filter to the Player Icon tab in the career profile
Reorganized the layout of the escape menu while you are in a custom game
Adjusted sound for boosted hit indicators to increase clarity
Fixed a bug that would rarely cause enemy footstep sounds to not be heard
Fixed a bug that caused the chat feed to not properly indicate that a real ID friend request has been accepted
Fixed a bug that caused Sombra’s low health material effect to be seen on allies during a replay playback
Fixed a bug with missing collision inside of the Pachimari arcade
Fixed a bug with the map geometry that produced a gap between buildings
Fixed a bug that allowed players to stand on top of specific door frames
Fixed a bug with missing collision on the pottery wheels
Fixed a bug with missing collision between vending machines
Fixed a bug with the map geometry that produced a gap in the Deadlock hideout interior
Fixed bug where her Barrier would not scale properly using Workshop settings
Fixed bug where the Deaths Prevented stat would not track correctly
Fixed a bug with his hit volume becoming out of sync if frozen during his ultimate ability
Fixed a bug causing his lean animation to be less responsive than expected
Fixed a bug where the low health effect would sometimes show incorrectly in replays
Fixed a bug that caused an invisible Sombra to reveal her location if her model was still loading into the match
Fixed a bug that could cause her to be killed while traveling between teleporter locations
Fixed a bug that allowed him to use Piledriver while on the ground in rare circumstances
Fixed a bug with his Toybot skin that that caused an animation issue to occur when casting orbs
Fixed a bug where sounds and effects would stop during the Meditate emote