The team at Riot Games have today officially released the latest League of Legends patch 13.15. This article provides a comprehensive rundown of the new changes affecting our favourite champions, game mechanics, and a plethora of items.
These updates, as always, are aimed at ensuring your League of Legends experiences remain exhilarating, tactically engaging, and competitively fair.
Here are all the League of Legends 13.15 patch notes:
LoL Patch 13.15 Details
Champion Buffs
Caitlyn
Passive critical strike chance scaling increased. R critical strike chance additional damage increased.
- P Crit Chance Ratio: 1.2 >>> 13
- R Crit Ratio: 2.5% Damage per 10% Crit >>> 3.5% Damage per 10% Crit
Camille
AD growth increased. R on-hit damage increased.
- AD Growth: 3.5>>> 3.8
- R Base Bonus Magic Damage per Attack: 5/10/15 >>> 20/30/40
Gwen
Base health regeneration increased. W bonus armor and MR increased.
- HP Regen: 8.5 >>> 9.0
- W Bonus Armor and Magic Resistance: 17/19/21/23/25 (+7% AP) >>>22/24/26/28/30 (+7% AP)
Nami
Passive bonus movement speed increased. Q base damage increased.
- Q Magic Damage: 75/130/185/240/295>>> 90/145/200/255/310
- P Bonus Movement Speed: 90 (+20% AP) >>> 100 (+25% AP)
Taliyahi
Q damage increased. E cooldown decreased early, damage to monsters increased.
- Q Magic Damage: 45/65/85/105/125 (+50% AP) >>> 50/70/90/110/130 (+50% AP)
- E Cooldown: 18/17/16/15/14 seconds >>> 16/15.5/15/14.5/14 seconds
- E Damage to monsters: 150% >>> 175%
Yasuo
Passive shield scaling adjusted.
- Passive Shield: 125-600 (based on level) >>> 125-600 (now mirrors base stat scaling)
Yone
W shield strength increased.
- W Shield Strength: 45-65 (based on level) (+65% bonus AD) >>> 60-80 (based on level) (+75% bonus AD)
Champion Nerfs
Aatrox
Q damage decreased.
- Q First Cast Damage: 10/25/40/55/70 (+60/70/80/90/100% AD) >>> 10/25/40/55/70 (+60/67.5/75/82.5/90% AD)
Ivern
Magic resistance decreased. W ally on-hit damage increased. E shield strength adjusted. R Daisy! duration decreased, armor and MR decreased, health decreased, attack damage decreased.
- Magic Resistance: 32 (+2.05 per level) >>> 30 (+1.3 per level)
- W Ally On-Hit Damage: 5/7.5/10/12.5/15 (+10% of Ivern’s AP) >>> 10/15/20/25/30(+10% of Ivern’s AP)
- E Shield Strength: 80/115/150/185/220 (+75% AP) >>> 85/125/165/205/245 (+50% AP)
- R Duration: 60 seconds >>> 45 seconds
- R Armor and Magic Resistance: 20/50/100 (+5% AP) >>> 30-90 (levels 6-18)
- R Health: 1300/2600/3900 (+50% AP) >>> 1000-4400 (levels 6-18, nonlinear scaling) (+50% AP) (Note: this is approximately a 5% durability decrease)
- R Attack Damage: 70/100/130 (+30% AP) >>> 70/100/130 (+15% AP) (Note: final shockwave damage is unchanged)
Kai’sa
Base health decreased. Q damage decreased. W cooldown increased.
- Base HP: 670 >>> 640
- Q Damage per missile: 40-100 + 50% Bonus AD +30% AP >>> 40-100 + 50% Bonus AD + 20% AP
- Q Maximum Single-Target Damage (Unevolved): 90/123.75/157.5/191.25/225 (+112.5% bonus AD) (+67.5% AP) >>> 90/123.75/157.5/191.25/225 (+112.5% bonus AD) (+45% AP)
- Q Maximum Single-Target Damage (Evolved): 150/206.25/262.5/318.75/375 (+187.5% bonus AD) (+112.5% AP) >>> 150/206.25/262.5/318.75/375 (+187.5% bonus AD) (+75% AP)
- W Cooldown reduction after evolution: 77% >>> 75%
Maokal
Q damage to monsters decreased.
- Q Bonus Monster Damage: 100-180>>> 80-160
Sejuani
W base damage decreased.
- W Initial Cast Damage: 20/25/30/35/40 (+20% AP) (+2% of maximum health) >>> 10/15/20/25/30 (+20% AP) (+2% of maximum health)
- W Second Cast Damage: 30/70/110/150/190 (+60% AP) (+6% of maximum health) >>> 20/60/100/140/180 (+60% AP) (+6% of maximum health)
Shyvana
AD growth decreased, health growth decreased.
- AD per level: 3,4 >>> 3
- HP per level: 109 >>> 104
Champion Adjustments:
Annie
Tibbers durability decreased.
- Tibbers Stats: Armor/MR: 30/60/90 +5% AP >>> 30-90 Armor/MR (level 6-18)
- Health: 1300/2200/3100+ 75% AP >>> 1150-3500+ 50% AP (nonlinear level 6-18)
Heimerdinger
R H-28Q Apex Turret durability decreased.
- Turret Health: 850-1450+25-200% AP >>> 725-1525+50% AP
- Turret Armor: 10-80>>> 30-90
- Turret Magic Resist: 25-65 >>> 30-90
Rell
Multiple QoL adjustments
- Passive: All spells and auto attacks now apply the damage first, THEN apply the passive.
- Q maintains the original target location after flashing >>> Q maintains the absolute direction after flashing.
- W QoL Change: Increased dash speed before the flip once she’s locked onto a target.
- W Monster Mounting Maneuver: Fixed a bug that was causing Rell’s
- W Mount Up to not apply bonus damage to Epic monsters.
Yorick
R Maiden’s durability adjusted. Maiden now has armor, magic resistance, and health regeneration added.
- Maiden Stats: NEW: 2.5 Health regen per second
- Armor/MR: 0 >>> 10-50 Armor/MR (nonlinear level 6-18)
- Health: 350/1100/3300 (+75% of Yorick’s maximum health) >>> 400-1650 (levels 6-18, nonlinear scaling) (+60% of Yorick’s maximum health)
System Buffs
- No changes.
System Nerfs
Glacial Augment
- Zone slow: 30% (+ 3% per 100 AP) (+ 4% per 100 bonus AD) (+ 9% per 10% heal and shield power) >>> 20% (+ 6% per 100 AP) (+ 7% per 100 bonus AD) (+ 9% per 10% heal and shield power)
Night Harvester
Change of activation condition.
- Soulrend Activation Condition: Damaging an enemy champion >>> Damaging an enemy champion with an attack, ability, or pet damage
Smite on Champion Pets
- Damage to non-lane minions: 600/900/1200 >>> 20-160 (based on level)
- 20% move speed slow for 2s unlocks after reaching tier 2 Smite
Make sure you check out the Prime Gaming rewards as League of Legends features in the content offerings for August.