Category: Interview
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Alix Wilton Regan: “At the End of Ithelia’s Story, I Was Really Crying.”
Voice actress Alix Wilton Regan participated in a Q&A at The Elder Scrolls Online’s 10-year anniversary celebration event and discussed her role as the new Daedric Prince Ithelia.
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Wes Johnson: The Elder Scrolls’ Most Famous Voice
Legendary voice actor Wes Johnson talked about his lucrative career in a Q&A during The Elder Scrolls Online’s 10-year anniversary event. Here’s the full interview:
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Interview with VestGames (Eville) – Crater Corner
This week on the Crater Corner podcast, Jayden speaks with two members of the indie game studio, VestGames. Their upcoming game, Eville, is a multiplayer, social deduction game that draws inspiration from the classic card game, Werewolf. It features 3D gameplay, roles, and mysterious murders. Eville is a multiplayer social deduction game inspired by party…
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Interview with Nerd Pirates (Women in Games, Adventure Time)
This week on the Crater Corner podcast, the boys chat with Lily and Violet from Nerd Pirates, who are a PR/Marketing duo in entertainment and games. During the episode, they chat about the process of working alongside video games and media, their Adventure Time “Name Our Boat” campaign and Women in Games. Nerd Pirates, comprised…
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Interview with Rumen Petrov (Baby Goat Billy)
This week on the Crater Corner podcast, the boys chat with Rumen Petrov, a developer who just released Baby Goat Billy into Steam Early Access. This episode also covers a range of topics surrounding Early Access launches and Steam indie game promotion. Baby Goat Billy is a story-driven quest in which you attempt to save…
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Interview with Odd Bug Studio (Tails of Iron)
This week on the Crater Corner podcast, the boys chat with Jack Bennett, a lead video game developer for Odd Bug Studio (Tails of Iron). During the episode, they chat about releasing breakout indie games, working on DLC, creating a virtual reality game, and working with Doug Cockle, the voice of Geralt of Rivia in…
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Interview With Main Tank Software (Hexarchy) – Crater Corner
This week on the Crater Corner podcast, the boys were fortunate to interview one of the developers behind the upcoming game, Hexarchy. John, one half of Main Tank Software, is working on Hexarchy and he has previously released Dragon Saddle Melee on Steam. You can listen to the full interview with Main Tank Software on…
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Veronica Taylor: “It’s humbling and honouring to see Pokémon thriving.”
Since it stormed onto the scene in the 90s, Pokémon has taken over the world. Nowadays, you’d struggle to find someone who hasn’t at least heard ofPokémon, and it has transcended beyond just a video game series. Now, you can find watch the anime, read manga, trade cards, buy merchandise, and more. Few might be able…
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Steve Downes: “They’re going to have to take the mic out of my cold dead fingers!”
The Halo games are some of the most notable pieces of pop culture in the world and have since become synonymous with Microsoft’s Xbox consoles. Today, with Halo Infinite featured in every game show and convention, we take the franchise’s success for granted. In the middle of it all stands Steve Downes, the voice of…
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Charles Martinet: ‘‘I want to voice Mario until I drop dead.’’
For FAN EXPO Canada: Limited Edition, Charles Martinet held a Q&A session hosted by John K. Kirk from Den of Geek. Martinet spent the last 30 years voice acting for Nintendo. He has voiced many characters in the Mario Universe, namely Luigi, Waluigi, Wario and of course, Mario. During the Q&A he spoke about his…
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HololiveEN At FAN EXPO Canada Limited Edition: Q&A Recap
Gawr Gura, Amelia Watson and Ninomae Ina’nis make their last stop in HololiveEN’s tour of North American conventions in FAN EXPO Canada. After Orlando, Boston, Calgary and Dallas, Toronto is the last city on their map. After some Zoom-related technical difficulties, introductions got underway. Amelia Watson presented herself as the “number one detective in HololiveEN. Then,…
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Interview With Alex Richer (Square Enix, Ubisoft) – Crater Corner Podcast
This week on the Crater Corner podcast, Jayden chats with Alex Richer, the Development Director at Square Enix Montreal on an Unannounced Project. Alex talks about his time as a UI Programmer on some of the biggest games at Ubisoft and Crystal Dynamics; Tomb Raider, Watch_Dogs, and Deus Ex. Alex began his career in the…